Back to top
Languages & Display
English
Español
Display
Light Mode
Dark Mode
Navigation
Website
Get a Card
Events
Online Databases
Help
Location and Hours
Contact Information
Catalog Help
Sign in
Your Account
Library Home Page
Library Hours & Location
Change Catalog
Display Options
Languages
English
Español
Sign Out
Look for
Clear search
Keyword
Title
Start of Title
Series
Author
Subject
Call Number
Advanced Search
in Library Catalog
in Online Collection
in Articles & Databases
in Lists
in History & Archives
in Combined Results
Search
Browse
»
The basics of game design
The basics of game design
Author
Schwartz, Heather E
Publisher
Edge Books is published by Capstone Press
Publication Date
[2020]
Language
English
Book
Show Edition
Available from another library
Where is it?
See Full Copy Details
Place Hold
Add to List
SHARE
Description
Loading Description...
Published Reviews
Table of Contents
From the Book
Collecting ideas
Pay attention like a pro
Where in the world?
Brainstorming fun
Putting it on paper
Do it yourself!
Getting focused
The nitty gritty
Getting serious
Learning more
Cracking the code
Game design goals.
Excerpt
Loading Excerpt...
Author Notes
Loading Author Notes...
Subjects
Subjects
Business
Children's Nonfiction
Design
Science & Technology
Video games
Video games -- Design -- Juvenile literature
Video games -- Design -- Vocational guidance
More Details
Contributors
Schwartz, Heather E.
Author
ISBN
9781543571516
9781496665515
UPC
NoveList
Staff View
Loading Staff View.
Loading, please wait
...